Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
35693
?
15565
?
22567
?
35580
?
10011
?
37854
?
17726
?
24454
?
18911
?
13255
Total damage to objectives
9169
53698
10044
22440
1488
2142
22311
1524
565
1483
Total damage to buildings
7421
3660
10044
10980
1253
2142
0
0
565
0
Total damage shielded
0
0
0
0
6450
0
0
2828
0
880
Total heals on teammates
0
0
0
0
7155
0
0
0
0
217

Abilities usage

in numbers

Bramble Smash (Q)

60xpressed

Twisted Advance (W)

28xpressed

Sapling Toss (E)

43xpressed

Nature's Grasp (R)

8xpressed

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Maokai

Toughest Matchups

These champions counter Aatrox
?
Lulu
54.6%
370 Matches
?
Karma
54.3%
197 Matches
?
Nami
53.7%
348 Matches
?
Thresh
52.0%
350 Matches
?
Morgana
51.4%
177 Matches
?
Milio
50.3%
157 Matches
?
Senna
50.0%
172 Matches
?
Leona
49.3%
284 Matches
?
Yuumi
48.4%
153 Matches
?
Lux
47.5%
343 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
50.5% WR(4653 Matches)
?
?
50.6% WR(4219 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
50.27% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Maokai
?
Yuumi
2.43KDA8.67
0.63%Kill Participation0.62%
45Vision Score51
13,255Damage Dealt10,011
41Max CS Advantage0
13CS in First 10 Minutes7

Minions have varying gold values depending on their type, and the CS gap results in an approximate 115 gold in your favor.

You could use this early advantage to purchase items like:

?
1Max Level Lead2
Blue59,068G
Difference+8,421G
Red50,647G
?
13,125G
?
11,574G
?
11,476G
?
14,061G
?
8,832G
2,659G
2,688G
703G
3,697G
80G
10,466G
?
8,886G
?
12,179G
?
10,364G
?
8,752G
?